module Base
{
	template vehicle TankTrack
	{
		part Track
		{				
			category = tire,
			mechanicRequireKey = false,
			repairMechanic = true,			
			lua
			{
				create = Vehicles.Create.TRACK,
				init = Vehicles.Init.TRACK,
				update = Vehicles.Use.TRACK,
			}
		}
	}


	template vehicle TankArmor
	{
		part Armor
		{		
			
			lua
			{
				create = Vehicles.Create.ARMOR,
				init = Vehicles.Init.ARMOR,
				update = Vehicles.Update.ARMOR,
			}
		}
	}
	
	template vehicle TankMachinegun
	{
		part Machinegun
		{				
			
			mechanicRequireKey = false,
			repairMechanic = true,			
			
			lua
			{
				create = Vehicles.Create.MACHINEGUN,
				init = Vehicles.Init.MACHINEGUN,
				update = Vehicles.Update.MACHINEGUN,
			}
		}
	}	
	
	template vehicle TankBrake
	{
		part BrakeFrontLeft
		{
			area = TireFrontLeft,
			
		}

		part BrakeFrontRight
		{
			area = TireFrontRight,
			
		}

		part BrakeRearLeft
		{
			area = TireRearLeft,
			
		}

		part BrakeRearRight
		{
			area = TireRearRight,
			
		}

		part Brake*
		{
			category = brakes,
			itemType = Base.OldBrake;Base.NormalBrake;Base.ModernBrake,
			table install
			{
				items
				{
					1
					{
						type = Base.Jack,
						count = 1,
						keep = true,
					}
					2
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:3,
				recipes = Basic Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Jack,
						count = 1,
						keep = true,
					}
					2
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:3,
				recipes = Basic Mechanics,
				test = Vehicles.UninstallTest.Default,
			}
			lua
			{
				create = Vehicles.Create.Brake,
				update = Vehicles.Update.Brakes,
			}
		}
	}
	
	template vehicle TankSuspension
	{
		part SuspensionFrontLeft
		{
			area = TireFrontLeft,			
		}

		part SuspensionFrontRight
		{
			area = TireFrontRight,			
		}

		part SuspensionRearLeft
		{
			area = TireRearLeft,			
		}

		part SuspensionRearRight
		{
			area = TireRearRight,			
		}

		part Suspension*
		{
			category = suspension,
			itemType = Base.NormalSuspension;Base.ModernSuspension,
			table install
			{
				items
				{
					1
					{
						type = Base.Jack,
						count = 1,
						keep = true,
					}
					2
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:3,
				recipes = Basic Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Jack,
						count = 1,
						keep = true,
					}
					2
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:3,
				recipes = Basic Mechanics,
				test = Vehicles.UninstallTest.Default,
			}
			lua
			{
				create = Vehicles.Create.Default,
				update = Vehicles.Update.Suspension,
			}
		}
	}	
}